![]() Before I jump into explaining how we did what we did let me first explain what it is that we're doing. It turns out that Android is an amazing platform for rapid prototyping simply by using native code!īackground - Process. Check out the campaign here: https: //During the last 3+ years I've been building the digital part of Lands of Ruin as an Android app prototype. We're currently running a Kickstarter campaign for the Lands of Ruin project. Me and my friends have been working on a new type of hybrid miniature game called Lands of Ruin which combines two of my passions. What's up with the new G+ app? I've been working to turn my long time passion hobby project into a real product. Companies are starting to understand the value of understanding Android design and doing it right. Android has gotten much better lately and there's much less to complain about.
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